Entertainment Studies Interest Group
2021 Abstracts
Research Paper • Faculty • Audrey Halverson, Brigham Young University; Kris Boyle, Brigham Young University; Kevin John, Brigham Young University • Battle Royale and Addictive Gaming: The Mediating Role of Player Motivations • Previous research on the prevalence of addictive behaviors among video game players has been varied; however, there are emerging concerns that battle royale games may be particularly conducive to addiction. This study utilizes a survey sample of 536 battle royale players to investigate addiction outcomes for battle royale players and the mediating role of various player motivations.
Research Paper • Student • Seung Woo Chae; Sung Hyun Lee • Sharing Emotion while Spectating Video Game Play • This paper examines how the COVID-19 pandemic associates with Twitch users’ emotion, using natural language processing (NLP). Two comparable sets of text data were collected from Twitch internet relay chats (IRCs): one after the outbreak of the pandemic and another one before that. Positive emotion, negative emotion, and attitude to social interaction were tested by comparing the two text sets via a dictionary-based NLP program. Particularly regarding negative emotion, three negative emotions anger, anxiety, and sadness were measured given the nature of the pandemic. The results show that users’ anger and anxiety significantly increased after the outbreak of the pandemic, while changes in sadness and positive emotion were not statically significant. In terms of attitude to social interaction, users used significantly fewer “social” words after the outbreak of the pandemic than before. These findings were interpreted considering the nature of Twitch as a unique live mixed media platform, and how the COVID-19 pandemic is different from previous crisis events was discussed based on prior literature.
Research Paper • Student • Meredith Collins; Allison Lazard; Ashley Hedrick; Tushar Varma • It’s Nothing Like Cancer: Young Adults with Cancer Reflect on Memorable Entertainment Media • “Entertainment media simulates social experiences, facilitates coping, and develops resiliency in young adults, ages 18 – 39. These outcomes could be beneficial for young adults with cancer, who typically report lacking social support and suboptimal psychological outcomes during and after treatment. Guided by the memorable messages framework, we investigated which entertainment media young adults with cancer found memorable and why.
We conducted 25 semi-structured, online interviews. Participants were asked to identify any media title that was memorable or meaningful during their cancer experience; they were also asked to explain whether the title had a positive or negative meaning to them, as well as why they felt that way.
Participants were mostly female (79.2%) and White (80%), with a breast cancer diagnosis (45.8%). Media portrayals were helpful if they prompted exploration of emotions and the creation of meaning around the cancer experience, or if they took participants’ minds off cancer. Most entertainment media focused only on death from cancer. Our participants called for more nuanced portrayals that better reflected their lived reality.
Our results revealed media are used as social surrogates, and to find affirmation and validation. On the other hand, our participants felt that entertainment media focused too heavily on death. This may contribute to internalized stigma and decrease psychological functioning, or affect the perceptions of cancer-free peers. Our participants called for more nuanced portrayals that depicted the realities of living with cancer. Future research should further probe the effects of entertainment media on psychological outcomes for young adults with cancer.”
Extended Abstract • Faculty • Serena Daalmans, Radboud University, Behavioural Science Institute; Mariska Kleemans; Cedra van Erp, Radboud University Nijmegen, Communication Science; Addy Weijers • All the Reasons Why: Exploring the Relationship between Morally Controversial Content in 13 Reasons Why and Viewers’ Moral Rumination • Via in-depth interviews with young adults (N = 45), we sought to gain deeper insights into the experiences of and reflective thoughts (i.e. moral rumination) about controversial media content. In order to map how moral rumination is incited in viewers, we chose a recent example of controversial television, namely 13 Reasons Why. The results will provide a comprehensive account of moral rumination as a concept, and will thereby further field of positive media psychology.
Research Paper • Student • Stefanie East • A Little Bit Alexis: From Self-Absorbed Socialite to Self-Made Career Woman • The cultural impact of Schitt’s Creek and its eclectic mix of characters has resonated with viewers across the world, partly because of its message of love and acceptance, but also because of the strong female characters. This essay offers an analysis of one the most iconic characters from the show, Alexis Rose. Using Kenneth Burke’s method of pentadic criticism, it will examine the breaking of a stereotype and impact of character development on an audience.
Research Paper • Faculty • Erika Engstrom; Ralph Beliveau, University of Oklahoma • Masculinity’s Representative Anecdote in the MCU: Resistance and Revision in “Avengers: Endgame” • This paper interrogates the 2019 film “Avengers: Endgame” using the lens of hegemonic masculinity. By examining the behaviors and storylines of its central male superheroes, four main themes that challenge hegemonic masculinity were identified: (1) seeking help from and giving help to others, (2) emotional expressiveness, (3) expressions of fear and vulnerability, and (4) emphasis on father-child relationships. These merge to tell an overarching “story”—the representative anecdote—of a progressive and positive masculinity, one that affirms that super-heroic men are not afraid to show vulnerability, uncertainty, and affection. The Marvel Cinematic Universe is one of the largest entertainment franchises in media history, and the positive masculinity presented in this film demonstrates a slow but progressive evolution of gender portrayals that hold the potential for positive representations that reflect the many ways manhood is performed in reality.
Extended Abstract • Faculty • Chris Etheridge, University of Kansas; Fatemeh Shayesteh, University of Kansas; Remington Miller, University of Arkansas at Little Rock; Abigail Carlson, University of Arkansas at Little Rock • From “hunky beefcakes” to “beautiful” Homecoming queens: Perpetrators and victims in true crime podcasts • Because this podcasting platform is still relatively new, few studies have considered how perpetrators of crime and victims of crime have been portrayed. Through a content analysis of true crime podcasts, this study will address a gap in the scholarship by chronicling descriptions of victims and perpetrators in several popular true crime podcasts.
Extended Abstract • Student • Heesoo Jang, University of North Carolina at Chapel Hill; Madhavi Reddi, University of North Carolina at Chapel Hill • [Extended Abstract] Intimacy and Connections: Celebrity Culture in Indian and South Korean Television Shows • This study examined how celebrities’ private lives are used as core elements of Asian television shows. The countries of interest were India and Korea, as the entertainment industries of both countries have increasingly challenged the global dominance of Hollywood. Using qualitative textual analysis, two prominent shows –Taste of Wife (Korea) and Koffee with Karan (India)—were analyzed. Both shows used celebrities’ personal lives and connections to create intimacy with the public and amplify visibility.
Research Paper • Student • Wei Lin • More contributors, shorter continuance? The paradox of entertainment contents contribution • Controversial debates are going on over the issue whether incentive to contribute is to diminish or increase with the expansion of group size. Previous studies on open collaborative platform for knowledge generation and sharing suggest that shrinking group size weakened motivation of contribution. This paper introduces group size into cognitive evaluation theory. By tracing behavior of video contributors in a hedonic information system for 20 months, we illustrate the negative effects of group size of entertainment contributors on intrinsic motivation and social rewards, which lead the discontinuance and inactivity of new contributors. Different mechanisms in hedonic and knowledge-sharing information system are discussed as well.
Research Paper • Student • JINDONG LIU, CUHK; biying wu • A “soul” emerges when AI meets Anime via hologram: a qualitative study on users of new anime-style hologram social robot “Hupo” • Anime-style hologram social robots are the latest entertainment products. This paper discusses how social robots and anime content converge via this new technology. Through interviews (N=18) in the case of Hupo, it identifies unique media phenomena including anime-style gamification and idolization of social robots, anime-assisted interactional order maintenance, and AI empowerment of anime characters. It argues anime fandom practice compensates for inadequate AI incapability, which challenges the vision of realistic human simulation in anthropomorphism.
Research Paper • Faculty • Patrick Osei-Hwere, West Texas A&M University; Enyonam Osei-Hwere, West Texas A&M University; Li Chen, West Texas A&M University • Spotlighting Emotional Intelligence in Children’s Media: Emotional Portrayals in Disney Channel Television Series. • A content analysis of emotions depicted in five Disney channel television series using social cognitive theory, entertainment education, and emotional intelligence constructs, found that characters depicted emotions of happiness, anger, and fear most frequently. There were no significant associations between gender and emotion display. Researchers found significant associations between emotion types and variables of age, emotion labeling, emotion regulation, emotion display target, and emotion display location. Recommendations for media researchers and content creators are discussed.
Research Paper • Student • Suri Pourmodheji, Indiana University, Bloomington • Keeping Up With the Yummy Mummies? Examining Kim Kardashian’s Mediated Yummy Mummy Images on the reality television program Keeping Up With The Kardashians versus Instagram posts. • “This chapter examines concepts of body image and the yummy mummy in motherhood, by analyzing select scenes from the reality television program, Keeping Up With The Kardashians (Keeping Up), and Instagram posts from Kim Kardashian’s personal Instagram page, @kimkardashian. Contextualizing the yummy mummy, the pressures of maintaining the bikini ready body for mothers, exploring body as commodity, and examining a fantasy of motherhood, I apply these concepts to an analysis of Kardashian’s body during her motherhood journey. Furthermore, I argue that Kardashian’s body functions in a hegemonic way as a seemingly attainable goal for postpartum women and those looking to get back into shape post baby. This chapter asks the following questions, how does Kardashian convey the yummy mummy concept referenced by Littler and Jermyn throughout Keeping Up and on Instagram? How does Kardashian function as a persona in flux between her appearance on Keeping Up and on Instagram? Further, how does the in-flux persona play a role in the way she portrays motherhood on Instagram? To address these questions, I use visual and contextual analysis on select scenes and Instagram posts that focus on Kardashian and her body as a mother. From analyzing these examples, I argue for the following conclusions: Kardashian’s role as a mother is portrayed through self-critical language to reinforce an authentic display of the yummy mummy body, through confident Instagram posts depicting her desirable body, and through post-racial visual discourse represented in family pictures on Instagram.
Research Paper • Student • Rachel Son, University of Florida • K-dramas and the American youth: Conceptualizing the aspiration of a youthful utopia • The purpose of the current paper is to develop a model to explain why American youth audiences choose to watch K-dramas. A rationalism approach by deriving concepts from existing theory to identify the variables of the model. The theoretical perspective comes from the theory of Temporarily Expanding the Boundaries of the Self (Slater et al., 2014), as well as contributions from entertainment research regarding enjoyment and affective motivations (Oliver & Raney, 2011). K-drama narratives is the independent variable and youthful utopia aspiration is the proposed dependent variable. As audiences begin temporarily expanding the boundaries of self to restore their identity and attain self-fulfillment, they are transported into the narrative where they identify with the characters’ experience in the stories. This leads to the American youth audiences to learn something about their own identity and life by expanding their understanding about South Korean culture through drama portrayals. In sum, audiences find meaning for their own lives that cannot be gained by self-affirmation through boundary expansion while viewing K-dramas.
Research Paper • Student • Nathan Spencer, The University of Memphis • License to angst: A study of female characters in Christopher Nolan films • This paper is a textual analysis of female characters in Christopher Nolan films. Its purpose is to determine how Nolan represents women in his films, thus adding to the literature on Nolan and on women in blockbuster films. The data consisted of a sample from three of Nolan’s most popular films, The Dark Knight, Inception, and Interstellar. The data was organized into five distinct categories: Dead Wife Syndrome; Women as a plot device for men; Violence as shock value; Mommy issues; and Behind every strong woman is… a man? The results reveal that Nolan’s stories revolve around men, reducing women to stereotyped subordinates. Nolan actively weaponizes his female characters’ femininity, treating them violently in his stories to motivate his male characters and tantalize the audience. His consistent successes over different genres point to moviegoers wanting to consume the stories he tells, regardless of content. This study’s results determine that his influence is directly hindering positive female representation in mainstream blockbuster films.
Research Paper • Faculty • Alec Tefertiller, Baylor University; Lindsey Maxwell, Southern Mississippi • Am I binge-watching or just glued to the couch? Viewing patterns, audience activity, and psychological antecedents for different types of extended-time television viewing • The phenomenon of binge-watching has received considerable attention in both the media and in research. However, extended-time television viewing is not only confined to narrative binges. This study sought to better understand the differences between different types of extended-time television viewing, including binge-watching. While little evidence was found to suggest a connection between problematic mental health antecedents and extended-time viewing, differences in audience attention and overall patterns of consumption were found.
Research Paper • Faculty • Kelsey Whipple, University of Massachusetts Amherst; Ivy Ashe; Lourdes Cueva Chacon, San Diego State University • Aux News: Examining Listeners’ Perceptions of the Journalistic Function of Podcasts • Podcasting is a well-established medium with a rapidly growing audience but no established ethical standards or practices. Through a representative national survey of American internet users (n = 1,025), this research examined how much podcast listeners trust podcasts and how they evaluate their journalistic merit. Podcast listeners trust podcasts less than most other news sources, with the exception of online news and satirical news programs. And though listeners agree that podcasting is a form of journalism, a way to stay informed about news and current events, and a valuable source of information, they are more skeptical of podcasts when comparing them to traditional news sources. Age is the only demographic category that predicts listening frequency.
Research Paper • Faculty • Qingru Xu; Hanyoung Kim; Andrew Billings • Let’s Watch Live Streaming! Exploring Streamer Credibility in Influencing Purchase Intention in Video Game Streamer Marketing • This study aims to examine the effect of streamer credibility on purchase intention in the context of video game streamer marketing, and further explore the underlying mechanism of the examined relationship via a mediation analysis. With recruiting 277 participants in the United State, this study (a) confirms the significant and positive relationship between streamer credibility and purchase intention, and also finds that (b) the mediators of parasocial relationships and streamer loyalty partially mediate the effect of streamer credibility on purchase intention. Surprisingly, the indirect effect of streamer credibility through the two mediators on purchase intention is stronger than the total effect; meanwhile, the direct effect of streamer credibility on purchase intention in the mediation model remains significant but negative. By applying structural equation modeling analysis, the current research offers a theoretical explanation for how streamer credibility influences viewers’ purchase intention in the context of video game streamer marketing, with practical and practical implications outlined.
Extended Abstract • Student • Wenjing Yang; Ruyue Ma • Online and offline : How MOBA games affect adolescence’s Discourse • MOBA games are now a big part of adolescences’ daily life , which not only affect their entertainment but also affect their communication . This paper draws on the theory of scenes proposed by Joshua Meyrowitz (1985) , using the way of participant observation and depth interview . The intial findings are that MOBA games realize the integration of scenarios in three dimensions and thus provided some new discourse for adolescence , which affect their communication and social interaction .
Extended Abstract • Student • Casey Yetter, University of Oklahoma; Alex Eschbach, University of Oklahoma • Earth’s Moralist Heroes: Virtue depictions in the Marvel Cinematic Universe • The purpose of this paper is to identify how virtue ethics are depicted in the Marvel Cinematic Universe (MCU). A thematic analysis was used to analyze 12 of Aristotle’s virtues (courage, temperance, liberality, magnificence, magnanimity, gentleness, truthfulness, wittiness, friendliness, modesty, and righteous indignation) in the protagonist superheroes in the MCU films, the most successful film franchise in cinematic history.
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